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HALO INFINITE - Misc. Campaign

Miscellaneous locales found across Halo Infinite's campaign

Responsibilities:
I was the palette owner for all Banished surfacing aspects, including all Banished texture authoring, Banished material creation and tuning, material blending and mask painting. It was my responsibility to establish the final look of how materials were applied, blended and sat within an environment. I would then be responsible to train others how to implement the process as consistently as possible. This would often also involve UV re-work, material ID edits and modeling re-work to land the best results.
Credits:
Surfacing Lead: Rogelio Olguin
Surfacing: James Ritossa, Kim Kirchstein and Matt Cerasoli
Modeling leads: Chris Hands, Neil McKnight, James Munroe
UNSC and Banished Modelers: Dan Philips, Ryan Leslie, Austin Montgomery, Thomas Cherry, Erik Amezcuza, Zach Suchlicki, Todd Alberta, Terry Hopfenspirger
Environment and Decorators: Steve Oberman, TJ Halter, Nate Castronovo, Liz Kirby
Campaign lead: Justin Dinges

If I have absent-mindedly forgotten anyone, please do reach out and I will make the correction! :)